Procedural Death Animations
Automatically make your ragdolls come to life. Characters will dynamically grab at wounds and lift their heads up to simulate a person in pain. It requires no extra animations. Easily integrate dynamic death animations into your project. This system uses impulses fired every tick in order to make dynamic and unpredictable animated ragdolls. All the money made goes towards the development of Manta's Warbox.
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Features Dynamic wound system with basic decal marking each hit 6 Example Voice Overs for pain and dying SFX Using Unreal Engines damage system which makes it super easy to integrate into your own projects Number of Blueprints: 2 Input: Keyboard and Mouse Network Replicated: No Supported Development Platforms: Windows Windows: Yes Mac: No Documentation: Unreal Engine 4 Documentation | Unreal Engine Documentation Important/Additional Notes: Join the discord for direct support: https://discord.gg/B59r8n7